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Showing posts from October, 2022

PAPERCRAFT: RESEARCH ASSIGNMENT

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 Art Review In this essay I will be reviewing and discussing the article titled "Meticulously handcrafted paper objects by Zim & Zhou, because I found their art style and objects to be the most inspiring. "The Art of Saving a Life" , Paper sculpture by Zim & Zhou "Forest Folks" , Paper installation by Zim and Zou "Genetic Manipulation"  , a part of the   "Edible Monsters"  series of Sculpture installations  by Zim and Zou Parts of the "Spring Cleaning" series of Paper sculptures by Zim and Zou To my understanding, both of the artists have backgrounds in design and mostly create paper art for renowned companies, organizations, and individuals.  This can be in the form of campaigns and advertising.  They also work on personal projects and exhibit their Artworks professionally in gallery spaces and international art fairs. Although cheeky in appearance, their work often explores important societal topics such as concerns abou

MESH MASHUP: HD RENDERS ASSIGNMENT WITH RHINO

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 Six Viewpoints of my final render I just want to note that, and as discussed earlier with the Instructor Bryan, I have selected a different object from that which was previously submitted in the Mesh mixer refinement assignment. This is because I believe that this object is more visually interesting and complex than the simple object that I had submitted earlier. For the skin of the head and its eyes, I selected the "Physically based" material from the drop down list, and I assigned the "plastic" material to the flowers and their stalks. The point light feature was used, hitting the right side of the object from our view. The object is rendered in 'good' quality. View from top on the right side Front view  Right view Rear view Angled view Left view

Mesh Mashup (selection and refinement) Assignment

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 Object: Literal "running" Shoes Below are the original models from which I created my mashup concept, a pair of Nike Air Jordans and a hybrid creature of Kirby (the Nintendo character) and human legs. During the in class critique, I received substantial critique on my work. Three of my coursemates emphasised that I should have added more background features to my work in order to create a full scene and give more complexity to the object. While a valid point, I chose not to adhere to this and instead focused on the object itself because I feel as though it is complete on its own. 'Busy' does not always equate to 'better'. Others pointed out how the 'running shoes' mashup in particular was their favourite in terms of its humour as well as seamless visual appearance. I ended up choosing to refine this mashup for my asssignment. I used the flat tool, smooth tool, symmetry, and colour tools, amongst others, to create the final look.  My creation relates t